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Jump Point Now Available!

Attention development subscribers: the September 2018 issue of Jump Point is now available in your subscription area. You’ll learn about the development of the Crusader Mercury, go in-depth with Object Container Streaming, learn about 30th century art history in the Galactapedia and more!

Interested in becoming a development subscriber? You can learn more here.

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Evocati invocation, scramblin’ in the dark, Lorville sanitation, and mo-cap madness in this week’s update.

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Writer’s Note: Phantom Bounty: Part One was published originally in Jump Point 3.1.

Two hundred and sixty-five days. That’s how long they’d been hunting the Phantom. It seemed like they’d entered a thousand of these tiny, dark, hole-in-the-wall taverns, seeking leads from shifty informants, always just too far behind. Mila leaned against the metal prefab wall and tried to breathe through her mouth, but the scent of stale alcohol and vomit flooded her nostrils anyway.

Rhys stood at the bar, towering above the other patrons, his broad back all she could see as he haggled with the owner for information, likely bribing away the last of their meager credits. Her stomach churned just watching him. They had to be close this time. Because if they didn’t land that massive bounty soon, they wouldn’t be able to afford so much as a mug of this dive’s swill.

Mila ran a hand through her straight brown hair, and a toothless patron leered at her from his stool at the bar. She crossed her arms and shot him a challenging glare, which unnerved him enough that he looked away and took another swig of his drink.

A younger man with a ripped synth liavold-skin jacket and questionable hygiene inched his way up to the bar and stood off to the side, pulling on the silver hoop in his ear. Typical.

There was usually at least one lowlife in a place like this — wearing synth-skin of nearly extinct creatures. They thought it made them look badass, like they didn’t fear the law, like they were above it. Mila’s nails bit into her palms, and she forced herself to unclench her fists. He probably didn’t even know it was a fake. Real liavold skin never came in that shade of grey.

The lowlife stepped closer to Rhys, clearly trying to eavesdrop, and Mila pushed away from the wall to go run him off. But Rhys finished haggling before she made it to the bar, and he gestured at her toward the exit. Relieved, she followed him outside.

The yellow-white sun had finished its descent...
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Hello everyone,

Last week on Around the Verse we announced that Object Container Streaming and 3.3 were split into multiple development branches, and that we’ll deliver Alpha 3.3 for all on October 10, with OCS coming with a later patch currently titled 3.3.5. The roadmap update made last Friday now also reflects those changes and displays a 3.3.5 column featuring OCS and its dependent cards.

Also last week, Bounty Hunters rallied across the ‘verse to take down criminal scum, highlighting their victories in a screenshot contest on Twitter. Within 24 hours we received over 500 entries, showcasing that the hunt was definitely on. A big thank you to everyone who participated, and congratulations to our winning entries.

Alongside the screenshot contest, we also brought back a handful of the verse’s most devastating brawlers, available for all your mercenary needs. As a reminder, this promotion ends tonight!

One of the heavy hitting ships we made available during this promotion is the Aegis Hammerhead, scheduled for release in Alpha 3.3. You can find everything you need to know about this turret enthusiast’s dream in our latest episode of Ship Shape, with a follow-up RTV featuring Designers Adam Parker, John Crewe, and ship artist Calvin Williams.

Lastly, big shout-out to everyone who attended Con42 this weekend. Team members fortunate enough to attend had loads of fun. Congratulations to the organizers who put on such a...
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.

You can submit your questions for consideration in future episodes of Calling All Devs here.

And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

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Designers Adam Parker, John Crewe and ship artist Calvin Williams discuss their work on the Aegis Hammerhead, coming to Star Citizen Alpha 3.3!

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

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An adept predator, the Hammerhead stalks its prey with ruthless efficiency and unyielding determination.

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Maps to the stars, building out the Stanton system, a ship pipeline checkup, and news about Object Container Streaming and CitizenCon in this week’s update.

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Piracy Is On The Rise

Across the UEE, piracy is on the rise. Interstellar larceny and shipjacking have become increasingly regular occurrences, and not just in fringe systems. More and more civilians are feeling the tightening grip of the spreading pirate threat as outlaws become more brazen and expand their operations into sectors once considered safe.

Due to this disturbing trend, the UEE is issuing a full crackdown. Until the pirate threat is neutralized, we’re rallying all would-be bushwhackers and DIY defenders of justice to lend a hand in taking down these freebooters, corsairs, and raiders across the ‘verse.

Call to Arrrms!

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With interstellar crime at an all-time high, freebooters and scallywags everywhere have taken the ancient pseudo-holiday #TalkLikeAPirateDay as a sort of rallying point. That means the UEE has their hands full and they need you. Take to the skies to show these brigands who truly owns the spacelanes.

Capture the moment while you capture salty marauders throughout the system. Share your best in-game screenshots on social media to show off your special brand of vigilante justice. You could win one of the universe’s most able hunting vessels to keep your crime-fighting exploits going:

  • Anvil F7C-M Super Hornet – The closest you can get to a full military load-out and still fly legally. The Super Hornet is chock full of tech and firepower to make even the...
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Part One of the story can be read here.

Alex leaned over the railing to look down at the sprawling plaza below. Streams of Banu flowed in and around the stalls and shops that crowded the marketplace. The near deafening noise was a constant presence. Sellers shouted proudly about their wares, shrewd traders loudly haggled over sips of sloma, while young runners darted about trying to lure potential customers back to their Souli’s Merchantman where the finest fuel cyclers or crog berries or whatever it was they happened to be selling was waiting for just the right buyer.

And even over all that noise Alex could still hear her stomach rumble.

It seemed the one thing that wasn’t for sale on the Bacchus flotilla was a decent breakfast. After a harrowing experience with a ‘Human Breakfast Special’ that had resulted in a shallow dish filled with sliced hot dogs and popcorn covered in what she could only describe as very thick orange juice, Alex had sworn off eating till she could get back to the few ready meals still safely tucked away inside the Belligerent Duck’s stores.

That would have to wait though. Pushing her hunger aside, Alex searched the crowds below for anything suspicious. Which, when you’re inside a Banu flotilla, is sort of like looking for uptight swegs when on Earth. More specifically, she was looking for any undercover Advocacy Agents or bounty hunters who had the gall to follow them into Banu territory.

Typically, the Advocacy would pursue a thief for a system, maybe two, before they called back their resources and left it to the Bounty Hunting Guild to chase the culprit down. It wasn’t that the Advocacy weren’t eager to see justice done, they just had more important things to spend their time and efforts on (like vicious outlaw...