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Around the Verse: Episode 2.22 - PEEPS, PLANTS, AND PLANETS.
PEEPS, PLANTS, AND PLANETS.


This week, we chat with Community YouTuber BoredGamer, the folks at BHVR about Space Plants, and explore the Starmap with Cherie Heiberg.

01:40 – Intro
06:23 – News From Around the Verse
16:37 – WWSC
26:10 – ATV Rewind: Last Year at SXSW
27:07 – ATV Behind the Scenes: Behavior
34:14 – The Loremakers Guide To The Galaxy
47:08 – MVP (http://www.youtube.com/watch?v=P3UGCnwvXQ8)
48:06 – Art Sneak Peek

Gameplay Highlight: http://www.youtube.com/watch?v=rWpd5mNoyV0

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LIVE: Star Citizen Alpha 2.2.1

LIVE NOW: Star Citizen Alpha 2.2.1

Greetings Citizens!

Star Citizen Alpha Patch 2.2.1 has been released to LIVE and is now available for players! This patch includes key fixes to the 300 series ships and a number of server and client crashes.

Your launcher should show “2.2.1-328656” as the client version. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Public.

Please review our current list of 2.2.0 Known Issues FAQ, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.

And the full patch notes can be found here.

And don’t forget the Aegis Sabre and Xi’An Scout are still available in the pledge store through March 14th.
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Remember: we are offering these pledge ships to help fund Star Citizen’s development. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches. Ship types sold during limited sales will be available to earn in the finished game.

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CaseFile #EA-89549v

ADVOCACY ARCHIVE
INTRA-AGENCY MESSAGES


2946-03-06_13:04 SET
TO: SAC Douglas Grath
CC: SC Weston Klim, ASC Quentin Leeds
FROM: SA Marina Naves
RE: CaseFile #EA-89549v, Initial Assessment


Incident Report

At 2946-03-04_14:38 SET, local law enforcement in Nedila received a call from Maxwell Kenny (PersonalFile#ES4-78438-652). Kenny had traveled to a nearby settlement, located 213km SSW of Nedila and discovered that it had been under some kind of attack. He was there check in on the Estada family (Michael (38), Corene (37), Uli (17) and Madina (7)) who had not been heard from for several days after failing to attend his child’s birthday party (on 2946-03-01). Kenny called out for any survivors before calling local authorities. Our office was contacted after local police conducted an initial sweep of the scene.

Threshold Assessment

2946-03-04_19:15 SET: I made my way to the settlement without reviewing the local investigation reports in an effort to maintain a fresh perspective of the scene. Circling the settlement from the air, I noted five residences and two water farms. Based on the arrangement of the buildings, it didn’t seem that they were constructed to repel attacks. Three sets of scorch marks indicated that one to three small ships had recently landed and taken off nearby. Outside of the local comm tower, the buildings didn’t appear to have sustained any damage from ship-borne weapons. Swept a search pattern away from the settlement to look for any other clues. Saw nothing, so I decided to land and continue on foot.

On the ground, buildings were damaged from prolonged small arms fire. Chem analysis of the burn patterns indicate plasma-based weapons were used. Moving through the buildings, it looked like some of the inhabitants barricaded...
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COMM FLASH: Shirt Sale!

The Imperial Clothing Bureau needs you! Spring is here, and it’s time to start producing new merchandise. We’ve marked down our remaining t-shirt stock to make room for new items coming soon. Arena Commander shirts, Squadron 42 shirts and even Anvil Aerospace Hornet shirts are all on sale for $10 each, with XS shirts just $5 through March 28th, 2016 (or while supplies last.) This is your last chance to get these styles before they’re gone from the store forever! You can access the merchandise store here.

Limited sizes remain, so get yours today! T-shirts are all unisex, pre-shrunk sizes. Material is high-quality 95% cotton, 5% lycra.

AWW SHIRT!

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Available Now: Aegis Sabre and Xi'An Scout!

One Week Left to get your Aegis Sabre and Xi’An Scout!

Did you miss out on your chance to pick up the now-flight-ready Sabre or the hangar-ready Khartu-al Scout during their concept sales? We’ve made both ships available for sale again through Monday, March 14.

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Remember: we are offering these pledge ships to help fund Star Citizen’s development. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches. Ship types sold during limited sales will be available to earn in the finished game.

Continue reading...
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Monthly Studio Report February
Greetings Citizens,

We had an extra day this February, and we put it to good use! Star Citizen Alpha 2.2 is now ‘live’ and Citizens everywhere are making good use of the new features to expand their adventures around Crusader. Between the hostility system, physicalized EVA and the increased instance limit, things are hopping! An extra special thank you to our front line PTU testers this month, who helped us put out an astounding nine builds before we released 2.2! With 2.2 live, the team is eager to move on to features to be added for 2.3… but before that happens, we’ll take our monthly look back at Star Citizen’s progress for February 2016.

CIG Los Angeles

Greetings Citizens!

We are back again with another month in 2016 that has come and gone. Time does seem to fly when you are having fun, doesn’t it? We are definitely having fun, but make no mistake, we are completely focused on getting more enjoyable content released so you can join our merriment within the black void of space.

With the 2.2 patch released, it is hard to believe it has already been a month since our last community update; not because time flies so quickly but because of how busy the CIG LA office has been these past 29 days (we definitely appreciate the Leap Year giving us an extra day to polish content). Just to give you an idea of what we have been up to, here is a breakdown of what each development team in the LA office has been up to.

Engineering

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The LA Engineering team has been elbows-deep in new technologies that are getting incorporated into Star Citizen. Starting with Allen Chen’s efforts, we have looked at how player interactions work in-game. For...
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Star Citizen Alpha 2.2 Available!

Greetings Citizens,

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Star Citizen Alpha 2.2 is now available! All backers can access the latest patch on the Live server via the Star Citizen launcher. In addition to a host of bug fixes and balancing updates, Alpha 2.2 includes a number of ships, new features and gameplay elements! Ship updates include the flyable Sabre, damage states for the Freelancer and the hangar-ready Xi’An scout. The first major changes to the component system launch with this update with the addition of new coolers. The physical space around Crusader has also been updated, and individual instances now support up to 24 players at once. This release also marks the first iteration of a new hostility/reputation system, an initial party system and physicalized EVA. For a complete list of changes and additions, you can find the full patch notes here.

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Reputation/Hostility System
“It Wasn’t Me… Honest!”

Your efforts repairing Comm Arrays in Crusader have not gone unnoticed by the corporation in charge of this region of space! Alpha 2.2 introduces the concept of “Monitored” space to the game, which are areas of the system that are actively being observed by Crusader Industries, Inc. These zones are centered around Cry-Astro, Port Olisar and any active Comm Arrays. By disabling COmm Arrays, you can toggle the space around them off in an area, allowing players to conduct nefarious deeds without observation. But...
Around the Verse: Episode 2.21 - SPACE MUSIC... or NEPTUNES!
SPACE MUSIC… or NEPTUNES!


Welcome to this Pedro-tastic edition of Around the Verse. Meet the composer behind Star Citizen’s soundtrack in not one but TWO segments, and hear some newly orchestrated music while you do!

01:49 – Intro
11:00 – News From Around the Verse
22:13 – ATV Interview with Pedro Camacho
37:01 – ATV Rewind: The 300i Commercial
39:49 – ATV Behind the Scenes: The Music
54:26 – MVP (http://imperialnews.network/)
55:27 – Art Sneak Peek

Gameplay Highlight: https://www.youtube.com/watch?v=ZMhZbL1eikk

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Bugsmashers! Episode 20
What did the Designer say to the Programmer?

STOP BUGGING ME!

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