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Monthly Studio Report: May 2018
Welcome to Cloud Imperium Games’ Monthly Studio Report for May, bringing you insight into what all of our studios have been working on. This month, the team made updates to Alpha 3.1, and pushed forward on new systems, ships, and features for Alpha 3.2 and beyond. Work also progressed on various aspects of Squadron 42. With that said, let’s dig into the details.
Los Angeles

LOS ANGELES

VEHICLE FEATURES

The Vehicle Features Team’s primary focus this month was working on scanning for the mining feature and making improvements to turrets, both of which will appear in the Alpha 3.2 release. Regarding scanning, the team worked closely with VFX, UI, and other teams to develop the pinging, scanning, and blob work needed for the launch of this feature.

The team also completed the implementation of cameras on remote turrets that can be controlled by players, allowing them to focus their turret target on a ship to see its relevant status.

VEHICLE PIPELINE

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The team, consisting of Vehicle Art, Systems Design, and Tech Art, developed vehicles for both Alpha 3.2 and subsequent releases. On the art side, the Anvil Hurricane completed its flight prep pass and has been handed off to the other vehicle disciplines for the 3.2 release. The Art Team has also wrapped up their pass on the Consolidated Outland Mustang Alpha and has begun working on its variants.

Work was also done on the greybox set-up for the Consolidated Outland Mustang Alpha, the RSI Constellation Phoenix, and the Anvil F8 Lightning.

Meanwhile, the Tech Art Team worked on their final flight prep passes, which included damage and...
Vehicle Pipeline Director John Crewe stops by to answer questions from backers about the seven new ships being added to Star Citizen Alpha 3.2.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

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June 2948 Subscriber Flair

Subscribers

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Long-range death just got a cosmetic upgrade. Survey the way ahead and clear it of every conceivable danger with this limited Voyager edition Klaus & Werner Arrowhead sniper rifle. The fiberglass composite body combines portability with sophistication with a checkered metallic finish, and the high-powered scope is detailed with the classic blue and orange of the ICC Stellar Surveyors. The only downside is that the Arrowhead’s vaunted range means your enemies won’t get the chance to lay their eyes on the beautiful finish, as they’ll be too busy taking energy bolts to the face.

Imperator Subscribers
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Imperator-level subscribers will receive the exclusive Pathfinder variant, along with the Voyager finish.

If you’re an active subscriber, these items will be added to your account on June 18th. If you wish to get these, please Subscribe no later than June 17th. For more information about subscriptions can be found here!

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Get a look at two of the new weapons hitting the Persistent Universe in 3.2, a Star Citizen project update, and a brutal bugsmashing courtesy of Mark Abent.

Continue reading...
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**/ SSN/CAtv_ARCHIVE
**/ ADVERT_BLOCK_06.05.2948


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Debris floats in space. Drifting closer, we see that the wreckage contains the remains from dozens of destroyed ships.

NARRATOR: He thought the battle was over.

A blinding spotlight sweeps through the scene, hunting …. searching. A moment later we see the source — a FRIGATE bristling with guns.

NARRATOR: He thought he was safe.

We push in towards one of the frigate’s turrets. A GUNNER is seated there, but they are not our destination. We move past them, and wind our way through the halls of the ship.

NARRATOR: But he wasn’t counting on a hunger this big. A craving this massive.

We arrive at the mess hall to find a crewman in a Navy-esque jumpsuit, DIETRICK, sitting at a table looking awfully hungry.

NARRATOR: All hands. Prepare to launch Torpedo Burrito’s newest devastating flavor-class.

Deitrick uses both hands to raise a huge steaming, perfectly grilled BURRITO into frame.

NARRATOR: Codename: Strog-N-Off.

Cut to a close up of glistening, deep roasted protein cubes sizzling in a hot pan.

NARRATOR: Rich and meaty high-grade roasted protein is encased in a decadent, creamy mushroom laden sauce …

A thick, cream sauce is ladled on top, spurting and bubbling like an irresistible cauldron.

NARRATOR: Before being drenched over a mound of springy spaetzle …

The protein and sauce are poured over a heaping pile of thin dumplings before a soft tortilla is used to impressively wrap the large quantity of food into a neat package.

NARRATOR: And wrapped in Torpedo Burrito’s signature size-4 multi-grain...
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Hello everyone,

I hope you all had a stellar weekend. The team has been hard at work and focused on the remaining tasks at hand in preparation for the release of Alpha 3.2. We’re just as eager as all of you to get this one out and explore the new content it brings.

Are you the competitive type? Maybe you want to find a way to immortalize yourself within the ‘Verse? If so, what you read next is a solid recipe for hype. The Community team has been quietly planning a wide variety of activities for you all to participate in throughout the year and into next, all coupled with some sweet prizes. I am confident when I say that we’ve got some really exciting opportunities coming for you to leave your mark in the Star Citizen universe.

To reiterate last week’s message, CitizenCon 2948 tickets will be available again in the near future if you haven’t picked one up already. Make sure to follow us on Twitter, or subscribe to our newsletter to find out when the next phase of ticket sales will be available.

With that, let’s see what’s going on this week:

Monday is another all-new episode of Calling All Devs, this time with questions about life support, updates to the Phoenix and Freelancer, and some sort of signal interrupti—

Tuesday will introduce another News Update feature, providing new fictional insight on the Star Citizen universe. As a reminder for the lore fanatics out there, you can see the 2018 lore schedule here.

Fast forward to Thursday, get ready for an all new episode of Around the Verse, this time focusing on a PU update, weapons, and another fresh segment of Bugsmashers!.

If ATV wasn’t enough for you, fear not....
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU. This week, we address questions on life support, updates to the Phoenix and Freelancer and some sort of signal interrupti—

You can submit your questions for consideration in future episodes of Calling All Devs here.

And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

Continue reading...
Don’t scan so close to me! Designer Kirk Tome and engineer Mark Abent answer questions LIVE regarding our new scanning system, coming online in the upcoming Star Citizen Alpha 3.2.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

Continue reading...
Get a detailed look at ship scanning and radar systems, the full scoop on the stealthy Aegis Eclipse, and your monthly Squadron 42 project update.

Continue reading...
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< Transmission Begins >

“The more things change, the more they stay the same.”

This epigram has been around for centuries, but it still rings true today. Despite the technological advances that have fueled Humanity’s expansion into the stars, a person swiping their mobi on a Moscow street corner right now isn’t much different to someone standing there hundreds of years earlier. Both are bones and blood, sinew and sweat.

Certain inalienable truths can’t be denied. Join me, Parker Terrell, on this journey to uncover the Plain Truth.

Our starting epigram relates to more than just people. It also applies to the UEE Government. Leaders and laws may change, but it remains the same – crippled by corruption that’s rotten it to the core.

Look no further than the Oso system for proof. Oso II is teeming with unusual and unique lifeforms that the UEE swore to protect from human intervention under the Fair Chance Act. The government even spent billions of our taxpayer credits to build an outpost, Observation Base Chimera, and staff it with an Army contingent to watch over the precious planet.

So that should be it, right? Planet safe and alien lifeforms able to develop without outside interference… Well, we all remember what happened next, don’t we?

Of course not, so let me tell you. Rumors of rampant corruption at OB Chimera circulated for years before the Senate finally opened an investigation. They discovered that the Army had staffed the station with disgraced personnel unqualified to manage a Kel-To. Some were even arrested after taking bribes to allow smugglers and other unscrupulous sorts access to Oso II.

High Command addressed the scandal by appointing a qualified workforce, implementing new policies, and hiring civilian auditors. They proudly proclaimed that these fixes would change things for the better…

Today’s...