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Delve into the exciting world of Asset Optimization, get stuck in ArcCorp traffic, and meet the latest Star Citizen ship in this week’s update.

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Happy Valentine's Day

Blazing Hearts and Burning Passion

From Aberdeen to Port Olisar, love is in the air (and the vacuum of space) and we want you to share it however you see fit. Whether you create an original Valentine and send it to your loved ones or blast them out of the sky, if it comes from the heart (or Heartseeker), it’s a beautiful thing.

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Love Letters from the Void

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Share the Love

Last week, we invited the community to design their own Star Citizen Valentine. Check out the charming results and share your love with that special someone, no matter how many star systems separate you.

View the Spectrum post here.

From Anvil With Love

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Hearts Afire

Rekindle your love affair with space combat in Anvil’s limited-edition Hornet F7C-M Heartseeker. Blast your enemies halfway across the universe with its quartet of imposing Behring laser cannons. Isn’t it romantic?

For more details visit the complete Hornet F7C-M Heartseeker Ship Page

If dogfights don’t get you in the mood for love, grab your significant other and tour the galaxy in comfort and style in Origin’s starship built for two, the 85X.

Or maybe you’re looking for a more down-to-earth relationship. In that case, race at the speed of love in a cherry red Cyclone RC.

Disclaimer

We offer pledge ships to help fund Star Citizen’s development....
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This portfolio originally appeared in Jump Point 5.1.

Exhausted yet intensely focused pilots speed their ships towards a checkpoint. Once there, their flight logs receive the coordinates for the next destination. The pilots check their scans and pick a route before blasting off into the blackness of space. For the Xi’an pilots who step up to the challenge of the Koa e Ko’ia, this is their life for the next 200-250 hours.

The Koa e Ko’ia is an epic endurance race that’s wildly popular among the Xi’an. Although the race has been contested in various systems across the Xi’an Empire for centuries, it only recently came to Human attention when competitors appeared in the former Perry Line system of Hadur. One day, in 2881, previously open sectors of the system were suddenly off limits, and remained that way for the next week and a half (Standard Time). Famed Terra Gazette travel journalist Jan Sharrock happened to be in-system at that time. After being diverted off her intended course, she landed at a nearby space station to find groups of Xi’an gathered around wallscreens in rapt attention. She had to find out why.

Sharrock wrote, “I’d gone up to a shop owner to buy a Surluk, but he was more interested in the serene images of Xi’an pilots and their ships than serving me a drink. When I asked what he was watching, he mumbled a Xi’an word I was unfamiliar with, but which roughly translates to ‘holy, distance race’.”

Sharrock spent the following days on the space station. She learned everything she could about the Koa e Ko’ia, interviewed observers, and witnessed an incredible finish that had three racers speeding toward one last checkpoint as time expired. The subsequent articles produced from Sharrock’s writings generated great interest from xenophiles and ship enthusiasts who were intrigued by the extreme length of the race. Her travelogues lead to a sharp spike in Human visitors to the Hadur system, fueled by their interest in learning more about...
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February 2949 Subscriber Flair

Subscribers

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Centurions will receive the Rust Society Venture Helmet. The RSI’s Venture helmet is built from impact-resistant composites and designed to weather the harshest of environments. It also features an anti-scuff laminate face-plate that offers an unparalleled upward field of view, providing unobstructed sight lines to whatever wonders you discover. The Rust Society edition adds a red and tan color scheme so you look good while working hard.

Imperator Subscribers
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Imperator-level subscribers get the RSI Beacon Helmet in addition to the Venture edition. RSI’s Horizon helmet is a durable and robust environmental enclosed work helmet. The single sheet laminate dome gives you an extremely wide field of view. A pair of side-mounted LED light modules provide additional illumination to make sure you can see what you’re doing. The Rust Society edition celebrates blue-collar workers with an exclusive red and tan coloration that hides dirt and wear and tear well.

If you’re an active subscriber, these items will be added to your account on February 18th.

If you aren’t a subscriber yet but want to don these helmets, make sure you subscribe no later than February 17th.

More information about subscriptions can be found here

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Hello everyone,

Last week we fired off the first commercial contest of 2019, highlighting the rough and rugged Tumbril Cyclone series. We’re currently in the process of selecting the winners and will post an announcement very soon. Thank you to everyone who took the time to enter.

The Roadmap was updated last Friday, now showing a look at what’s coming to the Persistent Universe throughout 2019. If you haven’t checked it out yet, you can do so here.

Along with the updated Roadmap we also released our Star Citizen Monthly Report, covering progress the teams made in December and January.

As we’re approaching Valentine’s Day (only 3 more days, everyone!), we’ll celebrate with a “Be My Valentine” Card Contest. Share the love and design your own Star Citizen Valentine for a chance to win a ship that shoots straight for your heart. All the juicy details can be found on Spectrum here.

Now, let’s see what’s going on this week:

Monday: Share your love with that special someone, no matter how many star systems may separate you. Take part in our “Be My Valentine” Card Contest.

Also on Monday, we want your feedback and suggestions for the merchandise you’d like to see hit our store later this year. Head over to Spectrum and join the discussion here.

Tuesday is lore day and features a Portfolio post focused on Koa e Ko’ia, a Xi’An Endurance Race that can take anywhere between 200-250 standard Earth hours.

On Wednesday we’ll announce...
We sit down with Chief Development Officer Erin Roberts, followed by story time with the Star Citizen Lore team.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

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The first Persistent Universe monthly report of the year details all the work done by the Star Citizen team throughout December and January. While the devs and studio teams took a break for the holidays, the early winter months saw a ton of tasks completed, progress made, and new ideas seeded.

Star Citizen Monthly Report: December 2018 - January 2019

AI

The AI Team put effort into stability and optimization for the recent alpha releases and patches.

AI gunships gained new tactical options, including the introduction of a new behavior that allows them to circle enemies and use their turrets to attack from a constant distance. Designers can easily modify this behavior to change things like the optimal attack range and when to disengage the target. The ‘fly-by’ and ‘breakaway’ tactics were also amended to make better use of the predicted hit position and allow ships to better evaluate the environment to determine the optimal direction for evasion.

An ongoing focus for the team is converting all new movement logics to utilize the new Intelligent Flight Control System in preparation for its upcoming release.

For human combat, the team worked to improve the behaviors released in Alpha 3.4, making sure basic structures were in place to enable AI to decide which cover location to use, when to shoot, and when to relocate. The cover selection has been expanded to order the query based on the amount of protection it gives when multiple targets are taken into account. They also implemented an improved way to debug behaviors and can now visualize the debug tree on multiple characters at the same time as well as use the Subsumption debug draw in a server/client environment.

Time was spent on the perception system, which was expanded to handle damage stimuli; AI...
On this week’s update we check in with character animation and continue our exploration of the new flight model with looks at ship AI and audio.

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This portfolio originally appeared in Jump Point 4.12.

There’s an old saying that “imitation is the sincerest form of flattery.” That has never been more true than with Esperia. The company produces fully-functional recreations of both historic and alien ships, and most recently, historic alien ships. Esperia’s ability to seamlessly blend modern function and luxury with classic and long-lost ship designs makes it utterly unique in the aerospace marketplace.

Interestingly enough, Esperia’s founding in 2873 was about history, not commerce. The company only became a major player in the aerospace industry thanks to a bit of luck, a big controversy, and the tireless drive of its two founders: Jovi and Theo Ingstrom. The Esperia story is truly about these brothers who hated, loved, and pushed each other to do what no one else dared.

Sibling Rivalry

The Ingstrom brothers were born and raised in Quasi, Terra. Their parents owned and operated a vast luxury hotel that catered to the tourists that visited this picturesque, mountainside city. As a kid, older brother Jovi was fascinated by the strange alien ruins just outside Quasi and would spend hours exploring them. Meanwhile, Theo hung out in the hotel’s hangar. There, he ogled the rare and expensive ships that came and went with the guests.

According to hotel staff at the time, while Jovi and Theo were a pleasure to be around individually, they became a terror when together; the brothers constantly antagonizing or daring each other to do reckless things. Edwin Kelce, author of Resurrecting Icons (the definitive biography on the brothers), suggests that the most notable incident occurred when they were teenagers, in 2866. Jovi dared Theo to stand on the railing of one of the hotel’s third story observation decks. Once his brother finally was perched on top, Jovi bumped the railing. Somehow Theo survived the fall, suffering only a broken arm.

Despite this rambunctiousness, their father...
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Hello everyone,

Last Friday, we launched another exciting commercial contest, this time highlighting Tumbril’s rough and rugged Cyclone series. We’ve already seen some great submissions and we’re eager to dive into all the entries come February 8th. Check out the Spectrum announcement for contest details.

Now, let’s see what’s going on this week:

Tuesday is lore day and features a Portfolio post focused on Esperia, a ship manufacturer that has carved out a niche for themselves turning out near-perfect replicas of ships that are otherwise unavailable.

Subscribers, on Wednesday we’ll post our monthly Spectrum update, affording a sneak peek at this months flair. Keep your head on a swivel in the Subscriber’s Den for that one.

On Thursday another episode of Around the Verse will take a look at the latest Star Citizen news.

Friday will see a Roadmap update and the RSI Newsletter delivered right to your inbox. We’ll also welcome a new episode of Reverse the Verse, which will broadcast LIVE on our Star Citizen Channel. Look out for the question gathering thread and additional details on this week’s guest, up on Spectrum in the coming days.

See you in the ‘verse!

Tyler Witkin
Lead Community Manager

The Weekly Community Content Schedule

MONDAY, FEBRUARY 4TH, 2019
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TUESDAY, FEBRUARY 5TH, 2019
Lore Post – Portfolio: Esperia (https://robertsspaceindustries.com/comm-link/spectrum-dispatch)


WEDNESDAY, FEBRUARY 6TH, 2019
Monthly Subscriber Update – Spectrum


THURSDAY, FEBRUARY 7TH, 2019
Around the Verse...