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Jump Point Now Available!

Attention development subscribers: the April 2018 issue of Jump Point is now available in your subscription area. You’ll learn about the development of the Origin 100, meet Star Citizen’s composers, learn about the Origin 300i and more!

Interested in becoming a development subscriber? You can learn more here.

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Look. I’m not going to even try to summarize this. It’s Sean Tracy and Steve Bender and that’s all you should probably need, right?

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

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This week, on our monthly Squadron 42 special, we’ll get a development update and learn about how the Gameplay Story Animation team fleshes out the game’s world, where storytelling and interaction collide.

Learn more details about CitizenCon 2948 here: https://robertsspaceindustries.com/comm-link/transmission/16493-CitizenCon-2948-Announcement

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On Wednesday, October 10th, we invite you to join us at the Long Center, in Austin, Texas, for a full day of presentations and interactions, exploring the current and future developments in Star Citizen and Squadron 42.

Building off your favorite elements from last year’s event, and taking advantage of everything the venue has to offer, we are excited to bring the event back to where CitizenCon began!

Ticket Details

CitizenCon 2948 will be held on Wednesday October 10th, 2018 at the Long Center in Austin:
701 W. Riverside Drive
Austin, TX 78704

See a live presentation from Chris Roberts, and meet the team behind the game. We’ll also have plenty of activities and demonstrations around the venue, throughout the day to keep you entertained.

This year we will be offering two ticket types: General Admission for $87 and Premium Access for $130 (prices include local sales tax). Premium ticket holders will gain access to the seating section closest to the stage, as well as a premium registration service. Store credit cannot be used to purchase tickets.

Tickets will go on sale according to the following schedule:

  • Wednesday May 2nd, 12PM PDT: 450 Standard & 150 Premium tickets available to Concierge and Subscribers
  • Wednesday May 2nd, 6PM PDT: 450 Standard & 150 Premium tickets available to Concierge and Subscribers
  • Thursday May 3rd, 12PM PDT: 450 Standard & 150 Premium tickets available to all backers
  • Thursday May 3rd, 6PM PDT: Remaining 450 Standard & 150 Premium tickets available to all backers

Tickets will be available here

- Frequently Asked Questions

What Should I...
Q&A: Origin 100 Series Part II

Following the launch of the Origin 100 series, we collected your questions in an effort to provide more information on the brand-new starter ship from Origin Jumpworks.

If you missed part I, you can read the answers here, and the Origin 100 Series promotional page here.

Special thanks to John Crewe, Corentin Billemont, and Todd Papy for their help with answering your top-voted questions.

With the 100 series now filling the “Origin starter” slot, will the role of the 300 series be impacted?

Yes. When the 300 series will get its rework completed, it will fill both a higher tier place in the ship hierarchy, and have its current roles more defined and focused. The 100 series is a great entry point for what the 300 series will become in a future release.

Given that the Mustang Delta and Aurora-LN are much more powerful than the 125a, will you consider upping the armaments on the 125a to 2 x S2 guns and 4 x S2 missiles?

There are no current plans to adjust them at this time but as always we might consider changing the size of its guns during future balance iterations to bring it more in line with some similar ships if we feel the 100 series is seriously disadvantaged compared to other equivalent ships, but a missile upgrade is unlikely given how they are integrated on the hull.


What is the advantage of the base 100i model compared to the other variants?

While the 100 series share a lot of their features, the 100i will have a better...
This episode has everything: turret states, animation loops, and a sneak peek at the Anvil Hurricane. Mark Abent continues his eternal descent down the River Doesn’t Work in this week’s all new episode of Bugsmashers.

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Writer’s Note: Part three of The Cup was published originally in Jump Point 1.10. Before reading the final chapter, check out Part One and Part Two.

Recovering from her disappointing start in the Cup series, Darring has worked her way back to the front of the pack. She is on her way to victory in the Sorrow Sea — the Boneyard — when her ship explosively overheats . . .

Darring awoke in a quiet, sanitized room of white walls and beeping monitors. She lay in a medbay tub containing a pale, viscous gel. There were monitoring nodes on her neck and chest. She lifted her arm out of the fluid and tried sitting up. A strong hand kept her from doing so.

“Not yet,” the voice said. “Not until the doctor says it’s okay.”

She laid her head back against the tub wall and blinked repeatedly until the figure above her came into focus. “Zogat,” she said, her voice cracking, her throat dry and pasty. “Where — where —”

“Carrier infirmary,” he said, “in orbit above Ellis VIII.”

She tried sitting up again and felt a deep pain in her shoulder as she moved her arms. She reached across her chest and felt a layer of burnt skin, soft and supple due to the fluid, but still present. Terrifying memories flooded back. “My ship?”

Guul nodded. “Unsalvageable. It’s now a part of the Sorrow Sea.”

Darring massaged her sore shoulder. “What happened?”

“They do not know for certain. But your ship went through a rapid temperature increase that ignited the power plant. It’s a wonder it didn’t explode while you were still strapped in.”

“Do they know what caused it?”

“They couldn’t recover enough of the fuselage and its monitoring equipment to know the exact cause. But . . .” He paused, letting the word linger there in the space between them. “Remisk has confessed.”

Hello Citizens,

I hope you all had a great weekend – I know those of you who attended BritizenCon sure did! Those from the team who were fortunate enough to attend have not stopped talking about how much fun they had, so congratulations to all the organizers who put on such a successful community organized event.

With that, let’s see what’s going on this week:

Are you looking to upgrade your battlestation? Over the next week, we want to see your screenshots highlighting epic space combat as you fight your way through the ‘Verse. Your battles, victories, explosions, funny moments, we want to see it all. The winning screenshot will recieve a new Intel® Optane™ SSD 900P, courtesy of Intel. Check out all the details here.

Today also sees a new episode of Calling All Devs, the show dedicated to answering the community’s most voted questions. This week, we address questions on racing in the PU and Arena Commander, NPCs flying on trade routes, the future of the RSI Roadmap, and more. You can watch the full episode here.

Every Tuesday, our Lore Team published something new to embolden the Star Citizen universe, and this week is no exception. If truly you can’t wait until tomorrow, you can check out previously published lore posts here.

Wednesday will introduce another episode of ‘Bugsmashers!’ where yet another pesky Star Citizen bug is SQUASHED.

What’s that I hear? A Squadron 42 themed episode of ATV? That’s right! Thursday will welcome an all-new episode of Around the Verse with the latest info from the...
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU. This week, we address questions on racing in the PU and Arena Commander, NPCs flying on trade routes, the future of the RSI Roadmap and more.

You can submit your questions for consideration in future episodes of Calling All Devs here

And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

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Foundry 42 UK Audio Director Lee Banyard and Lead Sound Designer Phillip Peers-Smallwood join the show to discuss all the things that bring audio to life in Star Citizen.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

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