1. Hi everyone. This forum is for many people from many places and countries. Please keep it polite and respect each other :)
    Also, we don't want any discussions regarding religion or politics on this forum. Keep it clean.
RustSociety_Arms_Centurion.jpg
March 2949 Subscriber Flair

Subscribers

[​IMG]
Centurions will receive the RSI Venture Rust Society Arm Armor. RSI’s Venture is a lightweight armor set built for the unknown. This EVA-rated protection system features an undersuit built from a durable polymer weave that’s designed to withstand extreme environmental conditions and features component armor pieces to protect you against impacts and particulates. The Rust Society edition adds a red and tan color scheme so you look good while working hard.

Imperator Subscribers
[​IMG]


Imperator-level subscribers get the RSI MacFlex Rust Society Arm Armor. Whether you’re planetside or in vacuum, RSI’s MacFlex industrial armor set has your back. Reinforced plating keeps you safe from environmental hazards while the array of pouches keep your tools accessible. The Rust Society edition celebrates blue-collar workers with an exclusive red and tan coloration that hides dirt and wear and tear well.

If you’re an active subscriber, these items will be added to your account on March 18th.

If you aren’t a subscriber but want to sport these gauntlets, make sure you subscribe no later than March 17th.

More information about subscriptions can be found here

Continue reading...
This portfolio originally appeared in Jump Point 5.2.

The Star Marine Community

Unless you’ve been living on the edge of the frontier, there’s no doubt that you’re at least familiar with Star Marine. InterDimension Software’s red-hot ground combat simulation game has been tearing up sim pods across the empire. Since its release, countless appearances have made James Romanov the go-to face of the ‘realism in gaming’ debate, while technical mastermind James Vandyke has been declared the ‘Next Gaming God’ by Hitbox magazine. While the release has had its fair share of detractors, with complaints ranging from ethical questions about whether it’s appropriate to let players assume the role of outlaws in the Walzer Massacre to a recent spate of illegal hacks, the game has still managed to garner an impressively loyal community who’ve embraced Star Marine, flaws and all.

The group as a whole is hard to strictly quantify: there is no stereotypical Star Marine fan. Players, who refer to themselves as “Starheads,” range from UEE veterans lured by the incredible attention to detail to successful politicians and even to the Empire’s elite — businessman Silas Koerner keeps a sim pod in his office for regular Star Marine breaks. It seems that fans of all ages, genders, and species have found something that speaks to them in the historically-grounded battles and shoot-outs the game portrays.

Starhead Central

The heart of Star Marine community discussion takes place at a dedicated spectrum hub known as MARINE ONE. The core of the hub is a news and broadcast arena which collates every conceivable piece of Star Marine news for the waiting public. From plans for future updates to previews of new game assets in the process of creation and even outright gossip about the game’s developers, MARINE ONE has become the one-stop spectrum spot for all things Star Marine. Hundreds of...
Rover1.png
Hello everyone,

Recently, a new ship from Argo Astronautics was unveiled. From tugging massive cargo containers to team-towing titans through the stars, the tenacity and rugged reliability of ARGO engineering are on full display in the SRV. As a reminder, this promotion ends tonight at midnight!

Now, let’s see what’s going on this week:

We’ve got an action packed schedule this week! Tuesday is lore day and we’ll take a look at the rabid fans of Star Marine and their dedicated hardcore Spectrum channel, Marine One.

Wednesday unveils the Star Citizen Monthly Report for February, chock full of info to help you stay up to date with what our teams around the globe have been working on over the past month.

On Thursday, another episode of Around the Verse takes a look at the latest Star Citizen news.

Friday sees a Roadmap update and the RSI Newsletter delivered right to your inbox. We also welcome a new episode of Reverse the Verse, which broadcasts LIVE on our Star Citizen Channel. We’ll update this post with more info about guests, talking points, and a link to the Spectrum question-gathering thread later this week.

Friday will also see an exciting contest kick off, celebrating this year’s St. Patrick’s Day. Word on the street is there will be a promotion as well, so get your party pants on and get ready to go green and may Fortuna smile upon you.

Lastly and also on Friday, John Erskine and Jake Ross will be present at SXSW. If you’re in town for the event, we’ll also be meeting up at Iron Works BBQ on Saturday at 5pm for a proper Bar(BQ) Citizen.

See you in the ‘verse!

Tyler Witkin
Lead Community Manager

The Weekly Community Content...
Character Creative Director Josh Herman creates a potential helmet for a Banu Character.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

Continue reading...
Get to know mission giver Twitch Pacheco, take a closer look at weapons coming in Alpha 3.5, and go spelunking through R&D in this week’s update.

Continue reading...
Tsb.png
This Galactic Guide originally appeared in Jump Point 5.1.

After centuries of cold war and tense diplomacy with the Xi’an empire, there are few places where interspecies relations have thawed more than in the Yā’mon system. This former no man’s land has, in recent times, transformed into a symbol of cooperation and new hope for all who desire lasting peace between our species.

Humanity’s first view of the system came from Teesa Morrison’s flight footage as she traversed the Baker-Yā’mon jump point in 2531. What started as an exuberant accounting of her initial findings of a main sequence class F star, anchoring four planets, turned into sheer panic when she ran into a Xi’an military unit escorting a mining team to the belt. Familiar with the Xi’an from the press coverage of the Pallas incident the year prior, Morrison and her crew fled immediately. The Xi’an military ships followed closely behind, but did not open fire. Morrison later remarked that she believed the Xi’an were tracking them to try to learn where the Human ship had come from. While her crew debated the risk of giving away the location of a Human jump to potential enemies, in the end they decided to return to Baker to report their encounter as soon as possible.

Within a day of receiving the report, a Naval fleet moved into position to guard the jump point, but it was another fifteen days before the first Xi’an scout emerged into Human space. It is likely that war would have broken out then and there if not for the presence of numerous members of the press who had come to cover the situation after Morrison’s footage leaked to the news orgs. With the entire UPE watching, the Navy favored caution, and the Xi’an ship was allowed to leave.

Over the next several years, there were several cautious expeditions into the system from Baker. While there were still occasional run-ins with the Xi’an, it was clear that they had no permanent settlements in the system and it was surmised that...
Cover_Shot.jpg
Hello everyone,

Last week, we published the Q&A for the ARGO SRV, answering the top questions voted on by the community. Can the SRV tow asteroids? Can a person in a space suit be towed? Find the answers to those questions and more detailed info on Argo Astronautics’ latest addition to their roster right here.

Our recent Around The Verse revealed a glimpse of the soon to come city planet ArcCorp, the versatile Reliant variants, but also featured a first look at the planned improvements for gimbaled weapons. What is your flavor? Do you trust the gimbals or do you prefer a fixed setup? Let us know in the comments!

Now, let’s see what’s going on this week:

Tuesday is lore day and we’ll take a look at the Hadur System with a Galactic Guide post. You can check out previously published lore posts here, or refresh your memory about the Hadur System.

On Thursday, another episode of Around the Verse takes a look at the latest Star Citizen news.

Friday sees a Roadmap update and the RSI Newsletter delivered right to your inbox. We also welcome a new episode of Reverse the Verse, which broadcasts LIVE on our Star Citizen Channel. We’ll update this post with more info about guests, talking points, and a link to the Spectrum question-gathering thread later this week.

See you in the ‘verse!

Ulf Kuerschner
Senior Community Manager...
We sit down with Gameplay Programmer David Colson to answer your questions about the upcoming new flight model.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

Continue reading...
In this week’s update we drop in on Area 18’s spaceport, take a look at improvements to gimballed weapons, and get the scoop on the MISC Reliant variants coming in Alpha 3.5.

Continue reading...
ARGO-SRV_PROMO_Cargo_Sm01_CC.jpg
Q&A: ARGO SRV

Following the launch of the SRV from Argo Astronautics, we took your community-voted questions to our designers to give you more information on the recently unveiled single-pilot standard recovery vehicle.

The ARGO SRV depicted in the image is carrying an unknown-sized cargo container. Please elaborate more on this cargo-carrying function. Is the SRV envisioned as one of the tools used to load/unload the larger HULL series ships?

One of the key design goals for this ship was to enable it to carry cargo around. Unloading larger cargo ships, such as the Hull series, is a perfect use of the SRV.

This is not explicitly stated in the documentation, but the ARGO SRV has a Quantum Drive and a Jump Drive. Can the SRV tow a ship in Quantum Travel? Can the SRV use a Jump Point when towing another ship?

The ARGO SRV can Quantum Travel while towing.

Whilst the details of Jump Travel are being ironed out, the original design never accounted for this scenario and requires revisiting. However, our current stance is that it will not be able to tow ships through a Jump Point. If such travel is needed, we recommend towing the vehicle to a nearby repair station first or putting it inside another jump-capable vehicle.

Can the SRV move ground vehicles like a Nova Tank?

There is nothing to stop you moving damaged or stuck ground vehicles, such as the Nova Tank. It will work the same way as moving and transporting damaged spaceships.

[​IMG]
Can the SRV move outpost modules?

No, outpost modules are physically drilled into the ground surface. The moving of player-made outposts is restricted to the Pioneer and other...