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Portfolio: The ARK

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Dismantling the Dark Age

The dawn of the 29th century saw Humanity struggling to redefine itself. For over two hundred years, the dynastic and despotic Messer family ruled the UEE and its people with a callous authority. The pro-Messer propaganda machine crushed dissenting voices and opinions, keeping legitimate facts that might hurt the regime from coming to light.

This information dark age was brought to an end when the Messer regime finally fell in 2792. Erin Toi ascended to Imperator and immediately worked with the Senate to restore faith in the UEE government. The Tribunal system was quickly reinstated to provide a check on the Imperator’s power. The terrible terraforming policies that sparked the successful uprising against Messer were abandoned. And in 2795, the Fair Chance Act was officially adopted to protect the habitat of developing species. These and many other actions were slowly rebuilding a degree of trust between the UEE government and its people. However, mending relations between the UEE and starfaring alien species, who the Messers often vilified for political gain, would prove to be even more difficult.

In 2793, Imperator Toi met with a young, ambitious Senator named Marshall Leon and asked him to help repair Humanity’s interspecies relationships by accepting the position of Diplomatic Secretary. Imperator Toi believed a first-term Senator who never had to navigate Messer-infected political waters would be seen as an envoy of Humanity’s future, not its past.

Knowing the enormity and complexity of the task at hand, Secretary Leon immediately scheduled meetings with Xi’An and Banu diplomats. He acknowledged that the repair of relationships would take time, delicacy and — most...
Around the Verse: Episode 2.16 - Strange Visitors from Austin!
STRANGE VISITORS FROM AUSTIN!


Mark Skelton, Pete Mackay, and John Pritchett join us in LA to discuss the environments and flight models for Star Citizen.

00:29 – Intro
03:13 – News From Around the Verse
14:26 – Gameplay Video (https://www.youtube.com/watch?v=AhRwKL1aoZQ)
15:08 – ATV Interview with Mark Skelton
29:05 – ATV Ship Shape: Flight Model Discussion
48:29 – Gameplay Video (http://www.youtube.com/watch?v=muepTb63tPw)
51:00 – MVP
52:00 – Art Sneak Peek

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Squadron 42: Behind the Scenes - Gillian Anderson
Greetings Citizens,

Last week we shared a Behind the Scenes piece featuring Gillian Anderson talking about her role in Squadron 42 (available here.) Today we’re pleased to publish a longer interview hosted by our own Sandi Gardiner! Check it out to learn more about Gillian’s experiences in video games and making Squadron 42.

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The Unanswered Cry

In a universe that is infinitely large, reality is but a thin veil of infinite possibilities ready to be ripped apart as we stumble upon the unbelievable, the strange and the bizarre. New shocking stories emerge every day, forcing us to mend our understanding of what is and isn’t possible, to redefine the very nature of existence itself. These are the universe’s Untold Tales.

On today’s program, we hear of a search and rescue operation that was anything but normal, in “The Tale of the Unanswered Cry.”

The Odin system. Beating at its heart are the dangerous remains of a long ago destroyed planet, known only as the Coil. Mysterious energy storms course through its depths, making navigating the tangled brier of dust and asteroids a hazard for all but the most experienced pilots. However, with the promise of possible credits, miners, traders and treasure hunters find themselves too often lost in its web. Enter the private search and rescue team, Mulligan’s ERS, who specialize in operating in the sector.

DOTTIE MULLIGAN: I started working the Coil way back in the day as part of the medical team for a munitions corporation that was trying to set up shop. That company didn’t last, but my time in the area showed me that there was definitely a need for a decent S&R crew. If it wasn’t the storms chewing up ships and leaving people in the lurch, there were plenty of gangs around eager enough to do the work themselves. So, plenty of rescue contracts to be had. The only hard part was finding them.

Astronomy theorist Tad Yai explains.

TAD YAI: While the mechanics behind the Coil’s so-called “electrical storms” are still debated among scientists, one thing that we do know for sure is its effects on communications and scans. The massive amounts of energy building up and discharging play havoc on most basic...
Bugsmashers! Episode 18
Bugsmashing is an always food.


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WIP: The Crucible

Greetings Citizens,

The attached article was originally printed in the December, 2015 issue of Jump Point. It offers a comprehensive overview of how Cloud Imperium Games’ artists and designers have created the latest, greatest repair ship in the fleet!

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Around the Verse: Episode 2.15 - They're Back!
THEY’RE BACK!


This week, Jared gets awkward with Senior Network Programmer Clive Johnson and the Foundry 42 UK Audio Team take us behind the scenes with the audio design for Crusader.

00:29 – Intro
03:00 – News From Around the Verse
12:25 – Gameplay Video (http://www.richardontwitch.com/flappy…)
08:14 – ATV Interview with Clive Johnson
13:19 – ATV Behind the Scenes: Sound Design
20:41 – Gameplay Video (https://www.youtube.com/watch?v=NOz44…)
34:13 – MVP
35:27 – Art Sneak Peek

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Squadron 42: Behind the Scenes - Gillian Anderson
Greetings Citizens,

We’re excited to introduce you to another member of the Squadron 42 cast: Gillian Anderson! Check out the embedded video for an interview and footage from the performance capture work she’s done for Squadron 42. We couldn’t be happier with her performance, and we can’t wait for you to meet the character she brought to life!

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The Xi'An Scout
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The truth is out there! In honor of Gillian Anderson’s return as Agent Scully on The X-Files this weekend, we’re bringing back the most thematically appropriate Star Citizen concept ship: the mysterious Xi’An Khartu-al scout! This complex alien ship will be available in the pledge store for the next week.

The Khartu is the light attack craft of the Xi’An military. Contrary to Human ship design, the Khartu doesn’t have a traditional main thruster, instead featuring an array of maneuvering thrusters on articulated rigs. This design allows for incredible agility, making them the bane of UEE pilots, who bestowed the nickname ‘Quark’ because when all of the thrusters are firing, the ship looks like a spark flying through space. The Xi’an Aopoa corporation also manufactures an export model, the Khartu-al, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xi’an maneuvering rig, but control surfaces modified for human use and a more limited armament.​

The Scout is still a concept ship, meaning that it will not appear in your Hangar today… but we are happy to announce that it is currently in active development and will be one of the next ships added...
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Star Citizen Alpha 2.1.1 Available!

Greetings Citizens,

We have pushed the Star Citizen Alpha 2.1.1 patch to the live servers! Alpha 2.1.1 makes a number of balance updates and bug fixes to the 2.1 release launched last week. Thank you to our dedicated PTU players for helping us test and develop this patch; it should make for a better Star Citizen experience for everyone! You can download Alpha 2.1.1 via the Star Citizen launcher, and you can find a full list of bug fixes and changes in the Alpha 2.1.1 patch notes here.

Bug Reporting

Remember, while there’s a lot to explore in Alpha 2.1.1 the game still just a portion of the Star Citizen experience! You can help the team improve future releases by reporting bugs and other issues using the Star Citizen Issue Council. The amazing feedback from STar Citizen backers is what has allowed us to interate on the PTU so quickly, and we’re eager for feedback about the Live release as well. You can access the Issue Council here.

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