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Bugsmashers! Episode 20
What did the Designer say to the Programmer?


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BTS: Multicrew & Physics Grids

Greetings Citizens,

The attached article was originally printed in the January, 2016 issue of Jump Point. Learn more about the work the team did ‘under the hood’ to make multicrew ships and physics grids a reality!

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Listen up you lugnuts and grief-givers. This is Jester, back with B0otyCall. The only Spectrum show celebrating the worst in the ’verse.

Now, I was really hoping I wouldn’t have to do this, but we need to talk about what’s happening in Nexus. No, not the UEE’s weak-ass attempt to establish some order in the system. That ain’t the problem. It’s some local pirate packs that are causing all the real issues.

Right now, Nexus is a bloody paradise. Technically, it’s a UEE system, so public and private goods and capital flow through it, meaning there’s a ton of potential targets plus three jumps into unclaimed systems to sneak away with your score. Throw in the government’s current obsession with reassigning Nexus’ security forces to the Vanduul border and we’ve hit the criminal sweet spot. A system plum for pillaging as long as we don’t draw too much attention to it.

But that dream’s gonna be gone if Nexus’ raggabrash pirate packs keep mucking about and drawing extra UEE attention to the system. Seriously, what’s going on ain’t good for business and is bad, bad, bad for other operators.

See, I had a line on a sweet score in Nexus. It wasn’t going to be easy, but that’s what got my gears going. The job required patience, subtlety and the proper skillset. I even had to cross half the ’verse to get a special ship with clean tags and overclocked components from the Screaming Galsons in Odin. Talk about my kinda of crew; maniacs, all of ’em, but bloody good at their jobs. See, professional crews can’t just be craaaaaazy, kiddos. They gotta be cunning and competent too.

After sinking a ton of time and creds into the Nexus scheme, I was ready to make my move. So I did the first thing any pro would do, turn off the comm relay covering the sector where I planned...
Around the Verse: Episode 2.20 - WHAT STREAMS MAY COME

Alpha 2.2 is on the PTU, QA Lead Vinnie Sinatra talks testing, and the Wonderful World of Star Citizen returns to chat with Twitch streamer Deejay Knight.

02:01 – Intro
05:35 – News From Around the Verse
12:43 – ATV Interview with Vincent Sinatra
27:20 – ATV Rewind: The Starmap Revealed
27:53 – Wonderful World Of Star Citizen
36:16 – MVP (https://apps-courses.beame.io/widget/item/course/josh-kbosh/star-citizen-complete-tutorial)
37:29 – Art Sneak Peek

Gameplay Highlight: Draco Wrecks Havoc Across the Verse

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Constellation & Freelancer Upgrades

Greetings Citizens,

The attached article was originally printed in the January, 2016 issue of Jump Point. It offers a comprehensive overview of how Cloud Imperium Games’ artists and designers have updated two of our signature multicrew ships for Alpha 2.0!

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Go Sataball Team!

Greetings, traveler. When exploring the universe we often find that, as enjoyable as the sights are, it is the people we encounter who make it truly special. That’s why the team at the OBSERVIST LIFESTYLE is here to bring you firsthand looks at the diverse tapestry of unique cultures that can be found across the Empire and beyond.

Sataball. A favorite pastime throughout the UEE. What started as a simple game devised by the children of early colonists has blossomed over the decades into an Imperial obsession and full-blown multibillion credit sports phenomenon. From a rowdy crowd gathered around a large screen in a bar to a few close friends intently peering at mobiGlas, it seems that no matter the planet or station you visit, you can be sure that you’ll be greeted by the familiar sounds of people enjoying a Sataball match. What you may be interested to learn, however, is the same is becoming true outside of Human space as well.


It wasn’t so long ago that you’d be hard pressed to find a Banu in the stands of a Sataball stadium, but these days, fans have grown accustomed to the sight of Banu cheering right alongside them. According to statistics provided by the Sataball Professional League, in 2944 Banu sales made up almost 35% of the total ticket revenue for the year, with border systems having even higher attendance numbers. In response, some locations have started catering to this unique demographic by offering Banu concessions and announcers.

To learn more about this growing phenomenon, I reached out to Joyce Teño, General Manager of the Nemo Crashers. According to her, Banu involvement in the sport didn’t quite start on the straight and narrow, “It used to be that you saw a Banu at a match, you could pretty much guarantee that they were there running book on it, but...
Portfolio: Terra Mills

A Business Takes Root

Millions of people consume their wide range of products everyday, but to the surprise of many who enjoy these drinks, snacks and meals, Terra Mills did not get its start in Terra at all. In fact, for the first century of its existence, Terra Mills was exclusively located in Bremen.

Though settlement began in the 25th century, it wasn’t until the outbreak of the Second Tevarin War in 2603 that Bremen, and more specifically Rytif, began to really take off. The Navy turned to the small agrarian planet to help feed their largest ever fighting force of starmen to date. As demand skyrocketed, farmers were eager for the influx of government credits but lacked the infrastructure needed to take full advantage of the subsidies, so they began to pool their resources. Under the leadership of de facto Governor Arcturus Koerner, the major landholders on Rytif banded together to form the Bremen Milling, Processing & Farming Association, more commonly and simply known as Bremen Mills. This collective of farms, processing centers and mills allowed its members to cut costs by sharing the overhead of expensive large-scale production, as well as providing them a united front through which they could set higher prices through collective bargaining.

In just a few short years, Bremen Mills become an economic powerhouse, and for the next several decades saw its shareholders becoming extremely wealthy. However, due to a lack of diversification, when the grain market crashed in 2640, Rytif, and with it Bremen Mills, fell on hard times.


Though profits were down, Bremen Mills managed to hang on. The Empire still needed grain, and though margins were slim, the established network of transport, milling and processing allowed Bremen Mills to succeed where other...
Point Now Available!

Attention development subscribers: the February 2016 issue of Jump Point is now available in your subscription area. This month’s Jump Point features the development of the Xi’An Scout! That, plus a visit to the Kayfa System, the history of the AopoA corporation, behind the scenes of modular space stations and a new chapter in an exclusive Star Citizen short story! Grab your copy today.

Interested in becoming a development subscriber? You can learn more here.

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