1. Hi everyone. This forum is for many people from many places and countries. Please keep it polite and respect each other :)
    Also, we don't want any discussions regarding religion or politics on this forum. Keep it clean.
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.

You can submit your questions for consideration in future episodes of Calling All Devs here.

And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

Continue reading...
Grim-Hex15.jpg
Wallpaper by Corsair62
Hello everyone,

The Community Team is at Gamescom this week, representing Star Citizen in Cologne, Germany. We don’t have a booth this time around, but if some of you are making the trip to Cologne, you can join us at one of four Bar Citizen events in the evenings or at the meetup on Friday that’ll include a special town hall Q&A for those in attendance. Find all the details about where we’ll be here.

But apart from one of the biggest gaming expos, we’ve still got more exciting events this week.

Our latest concept ship, the RSI Apollo, is still available until August 22nd, so make sure to check out our guardian angel before it’s gone. Celebrating the reveal of our latest medical ship, we held a contest where we wanted to see quotes that you might hear on board an RSI Apollo. The contest is now over and you can find out who’s the new owner of a shiny RSI Apollo Triage or click here, to see all of the contest entries on Twitter. Didn’t win anything this time around? No worries, the next contest is right around the corner!

And with that, let’s see what else is going on this week:

Every week on Calling All Devs, designers, engineers, and other developers from our five offices around the world answer backer questions submitted on Spectrum and voted for by YOU. This week we talk about atmospheric planes and aquatic vehicles, “weapon rest” character positions, and the Aaron Halo asteroid field....
Join Lead Vehicle Artist Elwin Bachiller Jr as we explore the current progress of all five variants LIVE in engine and have your questions answered LIVE.

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

Continue reading...
Hostages on Daymar, extra deadly Scramble Races, and more progress on Hurston’s moons and wilderness in this week’s update.

Continue reading...
Gg_logo.jpg
Galactic Guide: Gurzil System

How did our solar system form? How is a planet born? Questions like this used to plague thinkers and scientists. Even when Humanity took its first fledgling steps out to the stars in the late twenty-first century, the study of our system’s early days was mostly theoretical or separated by thousands of light years. We had to wait until the 26th century and dozens of explored systems before we were able to find one in the earliest stages of development, a system where we could study the phenomenon up close and better understand the answers to those questions asked since antiquity.

Sadly, the fear and paranoia of the era restricted scientific access to the system and kept it shrouded in a fog of war for almost three hundred years.

THE DARK SEA

The mid-26th century was a complicated period in Humanity’s evolution into the stars. Technological advances made jump point scanners considerably more affordable to the public, allowing more and more civilians to compete with ‘professional’ pathfinders. That period of rapid expansion came to a screeching halt when Gaia Planet Services began terraforming a planet in what would be known as the Pallas system without realizing that the planet was already inhabited by another species. The following fifty-seven days gave Humanity a sobering introduction to the Xi’an Empire as they negotiated the release of the terraformers.

For the first few years after the Pallas incident, there were only two known systems connected to Xi’an space. In 2531, Teesa Morrison discovered the Baker-Hadur jump point. While denied the lasting legacy inherent in discovering a new system, she enjoyed a brief period of celebrity after her flight footage found its way to the NewsOrgs. In it, her very vocal bouts of exultation upon successfully completing the jump turned to...
Connie.jpg
Screenshot by Fenrilh
Hello everyone,

Recently, we introduced our latest concept ship, the RSI Apollo, the Guardian Angel for rapid response and medivac operations. To celebrate the reveal, we’d like to give another Apollo away before the promotion ends! Find all the details on how you can win here, and as a reminder, the Apollo is still available here.

With that, let’s see what’s going on this week:

Every week on Calling All Devs, designers, engineers and other developers from our five offices around the world answer backer questions submitted on Spectrum and voted for by YOU. This week we talk about crime stats, physics grids, and more! Watch the full episode here.

Tuesday, or now better known as “Lore Day”, will bring us a Galactic Guide on the Gurzil system, as seen previously in Jump Point Magazine.

Thursday will welcome another episode of Around the Verse where we’ll look at the latest Star Citizen news with a project update.

Lastly, make sure to tune in on Friday for Reverse the Verse: Gamedev, broadcast live on our Star Citizen Twitch channel. This week, we’ll sit down with Lead Vehicle Artist Elwin Bachiller Jr. as we jump into the game engine LIVE to explore the Mustang variants rework, currently in progress and scheduled to be released in the upcoming Alpha 3.3 patch

We’ll see you in the ‘Verse.

Tyler Witkin
Lead Community Manager...
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.

You can submit your questions for consideration in future episodes of Calling All Devs here.

And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

Continue reading...
Senior Character Concept Artist Jeremiah Lee has been trolling Jared for weeks with amusing concepts and shark costumes, but today will be a reckoning…

To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.

Continue reading...
Banner.jpg
Gamescom 2948 is right around the corner, and we’re looking forward to meeting all the Star Citizen fans making the trip to Cologne. Team members will be on hand at Bar Citizen events in the evenings, with Friday’s meetup including a special town hall Q&A with guests John Crewe, Dan Trufin, Sarah McCulloch, and Brian Chambers. You can get all the Bar Citizen details below.

Plus, our community warriors Ulf, Tyler, and Jared have loads of exclusive goodies to give away, so if you see them, don’t hesitate to say hello!


Meetups in Cologne during Gamescom Week

We’re taking every opportunity we can to meet with the community throughout the whole Gamescom week. We had so much fun last year that we’re planning a similar schedule!

Join your fellow Star Citizens and members of the CIG development staff at the following locations:

[​IMG]
Wednesday, August 22nd
Join us at the Deutzer Brauhaus from 6pm to 9pm for drinks and a chance to chat with CIG staff.
Get Details
[​IMG]
Thursday, August 23rd
Meet us and fellow Citizens from around the world at the Brauhaus Ohne Namen from 7pm to 9pm.
Get Details
[​IMG]

Friday, August 24th
We’re back at the Brauhaus Ohne Namen from 6pm to 9pm, including a special Townhall Q&A for all attendees of the event.
Get Details ...
Filthy Rovers on Daymar, improving Group system UI, and turret fever drives us crazy in this week’s update.

Continue reading...